epic.LAN - Fun UK LAN Gaming at its Best

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Valorant Rules

This competition is not affiliated with or sponsored by Riot Games, Inc. or VALORANT Esports.

For more information on the rules that apply to every single epic.LAN Tournament, please read our General Rules section.

Tournament Directors

Tom "Gumpster" Gumbleton

Lisa "Skurli" MacLean

Tournament Admins



Signups will close on TBC October at TBC BST.

Games will start on Friday 9th October at TBC BST.

Tournament Format

Tournament Formats for various scenarios can be found on our dedicated Tournament Format Page. Note that the final format for this tournament will be selected once all teams have signed up by the deadline.


The tournament schedule will be released as soon as the matches have been seeded. Players must join the epic.LAN Discord server for schedule updates.

Game Session Setup

Broadcasted Matches

An admin will host and set up all matches that are selected to be streamed live on the epicLAN4 twitch broadcast.

Teams will be notified prior to a match starting as to whether or not their match has been scheduled to be broadcast on stream via the epic.LAN Discord server in the relevant Valorant channel. An admin will invite a player from each team into the lobby, that member should then invite their teammates to join.

Non-Broadcasted Matches

The higher seeded team will host the game session and setup the lobby. To host the game session the hosting player must carry out the following steps/settings:

- The host must first open Valorant
- Once the game has loaded, select "Play"
- Then select "Custom Game"

The host should then change the Party Status to "Closed" and select the correct map that was chosen in the map veto process (refer to your match vetoes).

The host should then invite their own teammates and at least 1 member of the opposing team to the lobby.

The hosting player should apply the following game settings:

Mode: Standard
Server: London
Allow Cheats: Off
Tournament Mode: On
Overtime - Win By Two: On
Show Blood: Off

If both teams formally agree to play on another server then they are allowed to do so. This must be done through the relevant discord channel and an admin must be present to validate the decision.

Lobby Issues

All players must join the lobby within 15 minutes after the map veto process has concluded. The host of the lobby can then start the match once all 10 players have joined the lobby and are on the correct side (attackers/defenders) for their team. Players do not necessarily need to indicate "ready" in order to start the match.

Any team that is not ready should be reported immediately to an admin on the epic.LAN Discord Server through protest.

If a team has less than 4 players in the lobby 15 minutes after the map veto process has concluded: that team will be forfeit the map and the opposing team will be awarded the win for that map.

If a team only has 4 players present in the lobby 15 minutes after the map veto process has concluded: the match will begin without waiting for the 5th.

Delays by both teams will result in the whole match being forfeited and both teams being disqualified from the tournament (which may result in loss of attained prize money).

Substitute Players

Substitute players may only be used if they have previously signed up to the tournament and therefore are listed as a member of the team. The player cannot be a participant in any other tournaments at epic.LAN or transfer from another team. Substitutes must have a valid event ticket to take part.

Substitutes are only allowed to be made before the match starts.


If a controversial situation occurs, whether or not it is described in this rule during a match, the team that has spotted it should capture evidence if possible and immediately stop the match and inform the admins via the tournament system.

If the team does not stop the match and continues to play until the maps conclusion, this will be taken as an acceptance of the situation. If the map is played in full both teams will lose all rights to file a protest concerning that situation after the game has ended. Protests must be made immediately, or they may be ignored depending on the circumstances.

Protests can be created via the match page on the epic.LAN website.

No Shows

Teams should immediately report any No-Shows via the Valorant channel in the epic.LAN Discord server in the event that a team fails to show up after 15 minutes in the following situations:

- If a team fails to carry our their turn in the map veto process
- If 1 or more players have not joined the game lobby within 15 minutes from the map veto process
- If the hosting team does not start the match within 15 minutes from the map veto process

The countdown for each match starts from the scheduled time of the match unless the previous match has been delayed.

Map Pool


Map Picks/Ban

All map bans will be done through the Mapban.gg system, please pay attention to the epic.LAN discord at all times to receive your mapban.gg links for each match.

Map Veto Process

Map bans must be done via the map veto mapban.gg system at the designated time which will be distributed through epic.LAN Discord.

Best-of-Three Map Veto Process

The higher seeded team will act as Team A and will also be in charge of hosting all maps for that match. The lower seeded team will act as Team B.

The map veto process is as follows:

Team A: Ban 1 Map
Team B: Picks Map 1
Team A: Map 1 Side Selection
Team A: Picks Map 2
Team B: Map 2 Side Selection
Map 3: Remaining Map will be Map 3
Map 3: Side Selection for the last map will be determinded by a Coin Flip

RestrictionsNew Agents

New Agents will be prohibited from play until two weeks after their initial release.

Agent Skins

All Agent Skins are banned from use during the match. We suggest you unequip any skins prior to the tournament starting. If a player is found to be using an Agent Skin the opposing team must bring this to the attention of the Esports Team prior to 2 rounds within that map being scored by either team.

If a team fails to bring this to the attention of staff prior to 2 rounds being scored then the game must be played out in full and accusations made after the match has concluded will not result in a penalty.


It is forbidden to cheat, exploit bugs, modify the game files and/or use any third-party application which would give an unfair advantage against the other users.

All cheats are entirely forbidden to use under any circumstance whilst playing in any epic.LAN event. If a user is caught to be using any cheats this will result in bans and disqualifications. The following cheats include, but are by all means not limited to:

- Aim hacks
- Speed hacks
- Wallhacks
- Radar hacks
- Hitbox manipulation
- Teleportation (any kind of teleportation, which is not possible in the game)
- The use of any bug/bugs to gain an advantage against your opponents

Anything that can be viewed as a bug or exploit will be reviewed by the admin team and judged on a case-by-case basis, most exploits/bugs are being hot-fixed regularly but examples of such are as follows and are not limited to:

- Using cypher cameras on areas which allow you to see through walls
- Sitting on areas which are not supposed to be used by map design. Example: Map Exploit
- Going outside of the map boundaries. Example: teleporting with the Omen outwith the playable area of the map
- Activating Sova’s Drone the way that it spawns clipping through the wall
- Using Sova’s Arrow on areas, where they cannot be destroyed and they can spot players (Example: Fixed billboard on Split
- Bugging yourself into the doors on the Ascent map, so that you are able to see on both sides
- Spamming between Omen Phaser with ultimate to be able to see through walls
- Opening doors on Bind from outside. Example: Using Cypher’s camera from the outside to open the doors


Teams are permitted to have their coach present in their communications but they are not permitted to be a spectator in the match via the Observer option in game.

Server/Game Crashes

In the event of server or game failures, please contact a game admin who will advise further.

*These rules are subject to change due to any game-related updates that cause issues to occur in different ways. The game admins and tournament team leaders decisions are always final.*

**Last Update - 27 August 2020**

Help and Questions

Please feel free to contact the Esports Team within the #❓esports-discussion-and-help channel in the official epic.LAN Discord server.