epic.LAN

epic.LAN - Fun UK LAN Gaming at its Best

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Rules

Valorant Rules

This competition is not affiliated with or sponsored by Riot Games, Inc. or VALORANT Esports.

For more information on the rules that apply to every single epic.LAN Tournament, please read our General Rules section.

League Operations

  • Tom "Gumpster" Gumbleton - League Ops Manager
  • Lisa "Skurli" MacLean - League Ops Team Leader
  • Freddie "FreddieW" Weighell - Lead Admin
  • TBA - Admin
  • TBA - Admin

Signups

Signups will close on Thursday 25 February at 16:00 GMT to allow for seeding and group scheduling. 

Games will start on Friday 26 February at 17:00 GMT.

Players

Eligibility

Teams must be made up of players currently living in UK or Europe. The hosting team must play on UK servers at all times unless otherwise agreed between the two teams and to the knowledge of the tournament admins.

List of Eligible Countries

Åland - Albania - Andorra - Armenia - Austria - Australia - Azerbaijan - Belarus - Belgium - Bosnia and Herzegovina - Bulgaria - Croatia - Cyprus - Czechia - Denmark - Estonia - Faroe Islands - Finland - France - Georgia - Germany - Gibraltar - Greece - Guernsey - Hungary - Iceland - Ireland - Isle of Man - Italy - Israel - Jersey - Kazakhstan - Kosovo - Latvia - Liechtenstein - Luxembourg - North Macedonia - Malta - Monaco - Montenegro - Netherlands - Norway - Poland - Portugal - Republic of Lithuania - Republic of Moldova - Romania - Russia - San Marino - Serbia - Slovakia - Slovenia - Spain - Svalbard and Jan Mayen - Sweden - Switzerland - Turkey - Ukraine - United Kingdom - Vatican City - Yugoslavia

Tournament Format

Tournament Formats for various scenarios can be found on our dedicated Tournament Format Page. Note that the final format for this tournament will be selected once all teams have signed up by the deadline.

Schedule

The tournament schedule will be released as soon as the matches have been seeded. Players must join the epic.LAN Discord server for schedule updates.

Forbidden on PC

Any third-party modifications that create an unfair advantage will result in the immediate removal of a team. These being but not limited too:

- Multihacks
- Wallhack
- Aimbot
- Coloured Models
- No Recoil
- No Flash
- Sound Changes

Game Session Setup

Broadcasted Matches

An observer will contact teams in the event that their match will be streamed and they will set up all matches that are selected to be streamed live on the epicLAN2 twitch broadcast.

Teams will be notified prior to a match starting as to whether or not their match has been scheduled to be broadcast on stream via the epic.LAN Discord server in the relevant Valorant channel. An Observer will invite a player from each team into the lobby, that member should then invite their teammates to join.

Non-Broadcasted Matches

The higher seeded team will host the game session and set up the lobby. To host the game session the hosting player must carry out the following steps/settings:

- The host must first open Valorant
- Once the game has loaded, select "Play"
- Then select "Custom Game"

The host should then change the Party Status to "Closed" and select the correct map that was chosen in the map veto process (refer to your match vetoes).

The host should then invite their own teammates and at least 1 member of the opposing team to the lobby.

The hosting player should apply the following game settings:

Mode: Standard
Server: London
Allow Cheats: Off
Tournament Mode: On
Overtime - Win By Two: On
Show Blood: Off

If both teams formally agree to play on another server then they are allowed to do so. This must be done through the relevant Discord channel and an admin must be present to validate the decision.

Lobby Issues

All players must join the lobby within 15 minutes after the map veto process has concluded. The host of the lobby can then start the match once all 10 players have joined the lobby and are on the correct side (attackers/defenders) for their team. Players do not necessarily need to indicate "ready" in order to start the match.

Any team that is not ready should be reported immediately to an admin on the epic.LAN Discord Server through protest.

If a team has less than 4 players in the lobby 15 minutes after the map veto process has concluded: that team will be forfeit the map and the opposing team will be awarded the win for that map.

If a team only has 4 players present in the lobby 15 minutes after the map veto process has concluded: the match will begin without waiting for the 5th.

Delays by both teams will result in the whole match being forfeited and both teams being disqualified from the tournament (which may result in loss of attained prize money).

Substitute Players

Substitute players may only be used if they have previously signed up to the tournament and therefore are listed as a member of the team. The player cannot be a participant in any other tournaments at epic.LAN or transfer from another team. Substitutes must have a valid event ticket to take part.

Substitutes are only allowed to be made before the match starts.

Protests

If a controversial situation occurs, whether or not it is described in this rule during a match, the team that has spotted it should capture evidence if possible and immediately stop the match and inform the admins via the tournament system.

If the team does not stop the match and continues to play until the maps conclusion, this will be taken as an acceptance of the situation. If the map is played in full both teams will lose all rights to file a protest concerning that situation after the game has ended. Protests must be made immediately, or they may be ignored depending on the circumstances.

Protests can be created via the match page on the epic.LAN website.

No Shows

Teams should immediately report any No-Shows via the Valorant channel in the epic.LAN Discord server in the event that a team fails to show up after 15 minutes in the following situations:

- If a team fails to carry our their turn in the map veto process
- If 1 or more players have not joined the game lobby within 15 minutes from the map veto process
- If the hosting team does not start the match within 15 minutes from the map veto process

The countdown for each match starts from the scheduled time of the match unless the previous match has been delayed.

Agents

Following Agents are allowed:

- Breach
- Brimstone
- Cypher
- Jett
- Killjoy
- Omen
- Phoenix
- Raze
- Reyna
- Sage
- Sova
- Viper

Map Pool

TBC

Map Picks/Ban

All map bans will be done through the in-game chat. Teams are responsible for taking screenshots of the map picks/bans process in case of dispute.

Group Stage - Best-of-One - Map Veto Process

The Higher Seeded Team will choose to act as Team A or Team B during the Map Ban process.

The map veto process is as follows:

Team A: Ban 1 Map
Team B: Ban 1 Map
Team A: Ban 1 Map
Map: The remaining map becomes the map for that round
Team B: Chooses Map Side Selection

Double Elimination - Best-of-Three - Map Veto Process

The Higher Seeded Team will choose to act as Team A or Team B during the Map Ban process.

The map veto process is as follows:

Team A: Ban 1 Map
Team B: Picks Map 1
Team A: Map 1 Side Selection
Team A: Picks Map 2
Team B: Map 2 Side Selection
Map 3: Remaining Map will be Map 3
Map 3 Side Selection: Coin Flip

If it goes to a map 3 you must inform the admins who will then carry out the coin flip to determine which team will choose side selection for map 3.

Double Elimination Grand Finals - Best-of-Five - Map Veto Process

The team coming through from the Upper Bracket will receive a 1-0 advantage. The Higher Seeded Team will choose to act as Team A or Team B during the Map Ban process.

The map veto process is as follows:

Team A: Pick Map 1
Team B: Map 1 Side Selection
Team B: Picks Map 2
Team A: Map 2 Side Selection
Team A: Picks Map 3
Team B: Map 3 Side Selection
Team B: Picks Map 4
Team A: Map 4 Side Selection

Pauses

Pauses will be enabled. Pauses can only happen during the prep/buy phase.

If you want to do a technical pause you should write the following in-game: [Team Name] Tech. Max (10) ten minutes ber map.

If you want to do a tactical pause you should write the following in-game: [Team Name] Tact. Two (2) thirty (30) second pauses per map

Disconnects

In the event of a player disconnecting during the round the round should be completed as normal. Once the round has finished and the new round begins, the host should pause the lobby in the buy/prep phase to allow the disconnected player(s) to reconnect, once players have rejoined, the team with disconnect issues should inform the other team that they are ready to continue.

Restrictions

New Agents

New Agents will be prohibited from play until two weeks after their initial release.

Cheating

It is forbidden to cheat, exploit bugs, modify the game files and/or use any third-party application which would give an unfair advantage against the other users.

All cheats are entirely forbidden to use under any circumstance whilst playing in any epic.LAN event. If a user is caught to be using any cheats this will result in bans and disqualifications. The following cheats include, but are by all means not limited to:

- ESP
- Aim hacks
- Speed hacks
- Wallhacks
- Radar hacks
- Hitbox manipulation
- Teleportation (any kind of teleportation, which is not possible in the game)
- The use of any bug/bugs to gain an advantage against your opponents

Anything that can be viewed as a bug or exploit will be reviewed by the admin team and judged on a case-by-case basis, most exploits/bugs are being hot-fixed regularly but examples of such are as follows and are not limited to:

- Using cypher cameras on areas which allow you to see through walls
- Sitting on areas which are not supposed to be used by map design. Example: Map Exploit
- Going outside of the map boundaries. Example: teleporting with the Omen outwith the playable area of the map
- Activating Sova’s Drone the way that it spawns clipping through the wall
- Using Sova’s Arrow on areas, where they cannot be destroyed and they can spot players (Example: Fixed billboard on Split
- Bugging yourself into the doors on the Ascent map, so that you are able to see on both sides
- Spamming between Omen Phaser with ultimate to be able to see through walls
- Opening doors on Bind from outside. Example: Using Cypher’s camera from the outside to open the doors

Forbidden on PC

Any third-party modifications that create an unfair advantage will result in the immediate removal of a team. These being but not limited too:

- Multihacks
- Wallhack
- Aimbot
- Coloured Models
- No Recoil
- No Flash
- Sound Changes

Coaching

Teams are permitted to have their coach present in their communications but they are not permitted to be a spectator in the match via the Observer option in-game.

Server/Game Crashes

In the event of server or game failures, please contact a game admin who will advise further.

*These rules are subject to change due to any game-related updates that cause issues to occur in different ways. The game admins and tournament team leaders decisions are always final.*

**Last Update - 30 November 2020**

Help and Questions

Please feel free to contact the Esports Team within the #ā¯“esports-discussion-and-help channel in the official epic.LAN Discord server.